Level Design – FPS Exploration (Unity)

Date: September 2014
Timeline: 1 month

This was the first project that I’d ever done in Unity. The month-long class was a gauntlet of failure and persistence. We were given some basic criteria and then told to design a level accordingly. We were to implement wayfinding techniques as well as environmental storytelling. I would list all the things I’d done for the first time, but everything in this level was a completely new experience for me.

Download Mastered Minds

Move Forward – W
Move Back – S
Strafe Left – A
Strafe Right – D
Jump – Space