Final Project – Once Legendary (Unity)

Date: September – December 2015
Timeline: 4 months

This was our final project. We had to bring an original game from conception to prototype to gold. While there are still plenty of things I want to do with this game, the amount of work Matt Mathis, Brannen Kendall and I got done is staggering. The game weighs in at 6 levels full of sounds, art, cutscenes and gameplay. We encountered a ton of interesting problems and issues and overcame them to create something original and fun. For now, there is no download link, but there will be one in the near future. Until then, check out the screenshots: